Currency

Multiverse allows you to charge players an entry fee to enter a world. You can charge either items or virtual currency (via Vault + an economy plugin).

Setting an entry fee

Use /mv modify to configure the three entry-fee properties:

Enable/disable the fee

/mv modify [world] set entryfee-enabled true
/mv modify [world] set entryfee-enabled false
null

Set the amount

/mv modify [world] set entryfee-amount <amount>
null

Set the currency

For items, use the Minecraft material name:

/mv modify [world] set entryfee-currency DIRT
null

For virtual currency (requires Vault and a compatible economy plugin such as EssentialsX ):

/mv modify [world] set entryfee-currency @vault-economy
null

Example: Charge 5 Dirt to enter FernWorld

/mv modify FernWorld set entryfee-enabled true
/mv modify FernWorld set entryfee-amount 5
/mv modify FernWorld set entryfee-currency DIRT
null

Example: Charge $13.75 to enter VIPWorld

/mv modify VIPWorld set entryfee-enabled true
/mv modify VIPWorld set entryfee-amount 13.75
/mv modify VIPWorld set entryfee-currency @vault-economy
null

Exempting players

To exempt a player or group from paying the entry fee, grant the permission:

multiverse.exempt.[worldname]
null

For example, multiverse.exempt.VIPWorld lets a player enter VIPWorld for free.

YAML reference

Entry-fee settings are stored in worlds.yml under each world:

entry-fee:
  enabled: true
  amount: 5
  currency: DIRT
yaml

See World Properties for the full reference.

Last update at: 2026/06/07 07:44:38