Currency
Multiverse allows you to charge players an entry fee to enter a world. You can charge either items or virtual currency (via Vault + an economy plugin).
Setting an entry fee
Use /mv modify to configure the three entry-fee properties:
Enable/disable the fee
/mv modify [world] set entryfee-enabled true
/mv modify [world] set entryfee-enabled false null
Set the amount
/mv modify [world] set entryfee-amount <amount> null
Set the currency
For items, use the Minecraft material name:
/mv modify [world] set entryfee-currency DIRT null
For virtual currency (requires Vault and a compatible economy plugin such as EssentialsX ):
/mv modify [world] set entryfee-currency @vault-economy null
Example: Charge 5 Dirt to enter FernWorld
/mv modify FernWorld set entryfee-enabled true
/mv modify FernWorld set entryfee-amount 5
/mv modify FernWorld set entryfee-currency DIRT null
Example: Charge $13.75 to enter VIPWorld
/mv modify VIPWorld set entryfee-enabled true
/mv modify VIPWorld set entryfee-amount 13.75
/mv modify VIPWorld set entryfee-currency @vault-economy null
Exempting players
To exempt a player or group from paying the entry fee, grant the permission:
multiverse.exempt.[worldname] null
For example, multiverse.exempt.VIPWorld lets a player enter VIPWorld for free.
YAML reference
Entry-fee settings are stored in worlds.yml under each world:
entry-fee:
enabled: true
amount: 5
currency: DIRT yaml
See World Properties for the full reference.