Command Reference - Core
Multiverse Command Reference
This page is not finished!
Todo:
- Links
- Update commands to MV5 syntax
- Move images to be local
If you're looking for the Multiverse-Portals , Multiverse-NetherPortals or Multiverse-Inventories Command References, click the links!
Looking for the permissions?
Click here to go the Big List O' Permissions!
Index
- Anchor Command
- Clone Command
- Confirm Command
- Coordinate Command
- Create Command
- Debug Command
- Delete Command
- Environment Command
- Gamerule Command
- Gamerules Command
- Help Command
- Import Command
- Information Command
- List Command
- Modify Command
- Purge Command
- Regen Command
- Reload Command
- Remove Command
- Set Spawn Command
- Silent Command
- Spawn Command
- Teleport Command
- Unload Command
- Who Command
- Who All Command
Introduction
In Multiverse, we have included a handy new in-game help system. To access this help, simply type /mv
. In order to properly read this command reference, we'll walk through reading the "usage" of a command.
Command Case
Whenever reading this wiki or the in-game /mv
help, you should remember that items in ALL CAPS should be replaced with a variable. Items in lowercase should be typed exactly how they appear.
Optional vs. Required Params
Items inside square braces ([]
) are OPTIONAL where items inside (<>
) are REQUIRED
Simple command example
Let's look at a simple one first:
This means that this command has one optional parameter, meaning you could type /mv info
or /mv info world
. Obviously, the command will do different things with or without its params. You can tell what those effects are by reading this wiki.
Complex command example
Let's look at the most complex example:
NOTE: This is the most complex command in MV2 and in order to use it correctly, please refer to the Create Command .
/mv create <NAME> <ENV> -s [SEED] --generator [GENERATOR[:ID]]
At first, you will notice that there are 2 required params, NAME, and ENV. Then you will see the flags afterward. If you want to use a [[seed|World-Properties#seeds]] you must add -s gargamel
to the command string. If you want a [[generator|World-Properties#generators]] the same principle applies: -g BukkitFullOfMoon
. Full examples of this command are located at the Create Command reference
Flags
Many commands in Multiverse use flags, these can be one or two dashes. Two dash flags are whole words (e.g: --filter
) and one dash flags are shorthand versions of the same thing (e.g: -p
).
There are two flags that you will come across quite a lot: --filter
and --page
. These are used for filtering and selecting the page respectively of a paginated command. These will be omitted from the below descriptions but will show up in tab complete for commands that support their usage.
List Command
Description
Displays a listing of all worlds that you can enter.
Usage
/mv list
Example
/mv list
Aliases
/mv list
/mvl
/mvlist
Permission
multiverse.core.list.worlds
Flags
--raw
/-r
- Shows world names instead of aliases
Details
The list command will only show you the worlds that you have access to enter. For example, if you are blacklisted in sky
but not in world
and world*nether
, when you type /mvlist
you would see:
====[ Multiverse World List ]====
world - normal
world*nether - NETHER
This allows you to have worlds that are completely unknown to people. Keep in mind though, if you're in a world that someone else cannot view, and you chat from it, your chat prefix would be of that world. Here is an example of a world listing.
To get colored worlds, you will need to use the world alias feature .
No clue where to find this in the code, help pls to update to MV5
Help Command
Description
Displays the Multiverse help pages.
Usage
/mv [FILTER] [PAGE #]
Examples
/mv
/mv 3
/mvh del
/mvh mod 2
Aliases
/mv
/mvh
/mvhelp
/mv help
/mvsearch
/mv search
Permission
multiverse.help
Details
Displays an in game help menu for Multiverse. This will only show users commands they have access to. Use the optional integer parameter to indicate which page you would like to view. The total number of pages will be displayed once you use /mv
for the first time.
The help command now supports searching! This means if you type /mvh del
you will see a list of all commands whose name
, description
, alias(s)
or usage
contain 'del'. These results may be paged, depending on how long your search string, so to see another page of a search simply do: /mvh del 2
.
NOTE: When searching, if you try: /mv delete
you will see the help for the Delete Command. This is because you have hit the nail on the head with your search: you typed the exact name of a command! If you wish to search for any commands that contain the word 'delete', use any of the other help aliases: /mvh delete
, /mvhelp delete
, /mv help delete
...
Here is an example use of the Help command while given OP status. This example also has Multiverse-Portals and Mutliverse-NetherPortals installed, which is why there are 5 pages.
Information Command
Description
Displays information about the world you're in or the world you pass in.
Usage
/mv info [WORLD]
Examples
/mv info
/mv info world
Aliases
/mv info ...
/mvi ...
/mvinfo ...
Permission
multiverse.core.info
Details
The info command shows many details about a world and displays it in a paginated format. You can specify a world to look at in particular if required.
This command is mainly for debugging. Be that by the developers of Multiverse or you!
Create Command
Description
Creates a new world and loads it.
Usage
/mv create <NAME> <ENVIRONMENT> [flags]
Examples
/mv create my_world normal
/mv create my_hell nether
/mv create my_cloud_world --generator SkyLandsPlus normal
/mv create flat_world normal --world-type flat
/mv create "My-Seed-World" normal --seed gargamel
/mv create moon normal --generator BukkitFullOfMoon
/mv create custom-world-with-a-generator-and-an-ID normal --generator BukkitFullOfMoon:Dinnerbone
/mv create custom-generator-world-with-seed normal --generator BukkitFullOfMoon:Dinnerbone -s gargamel
/mv create example normal --generator "BananaGen:hilly,tscale=35.0,terrainheight=15.0,notorches"
Aliases
/mv create ...
/mvc ...
/mvcreate ...
Permission
multiverse.core.create
Flags
--seed <seed>
/-s
: The world seed to give to the generator--generator <generator:id>
/-g
: The custom generator to use--world-type <worldtype>
/-t
: The type of the new world, can be one of the below.- amplified
- flat
- large_biomes
- normal
--no-adjust-spawn
/-n
: Sets the Adjust Spawn world property--no-structures
/-a
: Set this flag to disable structures from spawning--biome
/-b
: Sets the world to be a single-biome world. Alike to the Single Biome/Buffet option in Vanilla
Details
The create command allows you to add new worlds to your server. Each world has many properties that you can edit and tweak. Please see the World Properties page for information on each of these settings. In addition, you can modify worlds in game by using the /mv modify
command. Please see the appropriate section below for Seeds or Custom Generators .
World Name and Environment
When you are going to create a new world you MUST specify a name and environment. Valid environments can be seen by using /mv env
. Your world names CANNOT have spaces in world names, use the Alias Feature for that.
Seeds
You can create a world with a custom seed by adding --seed SEEDNAME
after the 2 required params. Here is an example that creates the famed gargamel world and names it mountain*world:
/mv create mountain_world normal --seed gargamel
World Types
World types are like generators, but baked into Minecraft itself! Currently, there are only amplified , flat , large_biomes and normal world types. To use a world type, simply use the --world-type
flag, here is an example for a flat world. These are only effective on normal
environment worlds. /mv create flat_world normal --world-type flat
Generators
Multiverse supports Custom Generators. What does this mean? We support any plugin that makes use of the Bukkit custom generator feature. If an author has implemented their own style that does NOT use the custom generator method described here , it may not work with MV. We will try and keep an updated page of Custom Generator Plugins .
Once you've found a plugin you want to use, copy the jar of that plugin to your plugins folder. Then all that's left to do is type a single command:
(For this example I've decided to use BukkitFullOfMoon which will generate a cratered moon world by @Dinnerbone).
/mv create moon normal --generator BukkitFullOfMoon
The BukkitFullOfMoon
above is the plugin name. This plugin only has one generator, and it's defined correctly, so the :GENID
isn't needed. Some plugins may contain multiple generators, in which case you would type this: (This next one I'm making up entirely...)
/mv create land_lake normal --generator WaterWorlds:Lakes
OR
/mv create hell_lake normal --generator WaterWorlds:LavaLakes
A note about spaces in world names
You should know that if you decide to use spaces in your world name that whenever people want to use /mv tp
, /mv modify
or any command that takes the world name as a param, they will have to surround the name in quotes, like so
/mv tp "My world name with spaces"
/mv tp My world name with spaces
will NOT work.
Import Command
Description
Imports an existing world folder.
Usage
/mv import <NAME> <ENV> [flags]
Examples
/mv import my_world normal
/mv import my_hell nether
/mv import my_cloud_world skylands
/mv import moon normal --generator BukkitFullOfMoon
/mv import one_biome normal --biome plains
Aliases
/mv import ...
/mvi ...
/mvimport ...
Permission
multiverse.core.import
Flags
--biome
: Specify the biome to generate new chunks in the world with if this is a single biome world--generator
: Specify the generator to use in new chunks if a custom generator should be used--no-adjust-spawn
/-n
: Sets the Adjust Spawn world property
Details
The import command is almost identical to the create command apart from the fact that it is used to import a world folder that already exists. Since the world already exists, you cannot apply a new seed to it, however currently you MUST provide the correct environment AND Generator for the imported world. If you do not, bad things will happen to your world.
Reload Command
Description
Reloads config files
Usage
/mv reload
Examples
/mv reload
Aliases
/mv reload
/mvr
/mvreload
Permission
multiverse.core.reload
Details
The reload command will reload any Multiverse-Core as well as any official Multiverse plugin configs. Any values currently loaded into memory will be replaced with the config values. These configs also get reloaded on plugin load/server restart, so there is no need to use if after one of those. Any value in worlds.yml
can be modified in game by using the /mvmodify
command and that is the recommended way to go about doing so.
Set Spawn Command
Description
Sets the respawn point for the current world.
Usage
/mv setspawn [x],[y],[x],[pitch],[yaw]
Examples
/mv setspawn
/mv setspawn 0,0,0
/mv setspawn 10,64,100,90,180
Aliases
/mv setspawn
/mvss
/mvsetspawn
Permission
multiverse.core.spawn.set
Details
The set spawn command does exactly what it sounds like. You can walk to where you want players to spawn, type /mv setspawn
and it's set. To go to the spawn you can use /mv spawn
. If you would like to run this from the console or specify a location anyway just add your location in the format: [x],[y],[x],[pitch],[yaw]
. Pitch and yaw are optional and will default to 0,0
Coordinate Command
Description
Displays your current location info.
Usage
/mv coordinates [player]
Examples
/mv coord
Aliases
/mv coordinates
/mv coords
/mv coord
/mv co
/mvcoord
/mvco
Permission
multiverse.core.coord
Details
This command displays general location info:
- World
- World alias
- World scale
- Coordinates
- Facing direction
Teleport Command
Description
Allows you to teleport one or more players to a different world.
Usage
/mv tp [PLAYER(s)] <DESTINATION>
Examples
/mv tp world
/mv tp Rigby90 world_nether
/mv tp Rigby90,Jeb_,Notch world
/mv tp @e world_the_end
/mv tp Jeb_ e:world:0,0,0
Aliases
/mv tp ...
/mv teleport ...
/mvtp ...
Permission
multiverse.teleport.self.[DESTINATION].<WORLDNAME>
multiverse.teleport.other.[DESTINATION].<WORLDNAME>
Flags
--unsafe
: allows teleportation to unsafe destinations
Details
The teleport command allows you to teleport yourself or others to a specified world or destination. There are many different permissions associated with this command, with the categories being self
and other
; allowing you to teleport yourself and others respectively.
Each Type of Destination will have each of the permissions (self
and other
) associated with it. The most basic example is for worlds:
multiverse.teleport.self.w
multiverse.teleport.other.w
The letter(s) at the end are the identifier for the destination . This is the same thing you would put before the destination if you teleport to it: /mv tp w:MyWorld
. So Portals would be:
multiverse.teleport.self.p
multiverse.teleport.other.p
Even if you have the multiverse.teleport.other.w
permission, you can only teleport people to worlds where YOU can go yourself. This will allow you to teleport a player to a world that they themselves cannot go to, as long as you have the permission to do so.
The FAQ is not re-implemented yet
Please see the FAQ for why this change was made (Old permissions were simply multiverse.core.tp.[self|other]
)!
Destinations
/mvtp
can be used with Destinations too! As seen in Destinations .
Who Command
Description
Displays who is in which world.
Usage
/mv who [WORLD]
Examples
/mv who
/mv who world_nether
Aliases
/mv who ...
/mvw ...
/mvwho ...
Permission
multiverse.core.list.who
Details
Displays who is currently in a specific world. If you do not pass in a specific world then your current world will be used
Who All Command
Description
Displays who is in which worlds.
Usage
/mv whoall
Examples
/mv whoall
Aliases
/mv whoall ...
/mvwhoall ...
Permission
multiverse.core.list.who.all
Details
Displays who is currently in all worlds. /mv who
will not show worlds that are empty.
Here is an example of the
/mv who
command in use combined with both world aliases and colors .
Spawn Command
Description
Teleports you to the spawn of your current world.
Usage
/mv spawn [PLAYER]
Examples
/mv spawn
/mv spawn lithium3141
Aliases
/mv spawn ...
/mvs ...
/mvspawn ...
Permission
multiverse.core.spawn.self
multiverse.core.spawn.other
Flags
--unsafe
: allows teleportation to unsafe destinations
Details
Allows you to teleport yourself (or another player) to the current world's spawn. If you want to teleport a player to a different world or different location within a world please see /mv tp
. This command does tell the teleportee who teleported them, even if it was the console. This is done to prevent admin abuse.
Unload Command
Description
Unloads a world from the Bukkit server.
Usage
/mv unload <WORLD> [flags]
Examples
/mv unload world
Aliases
/mv unload ...
/mvunload ...
Permission
multiverse.core.unload
Flags
--remove-players
Remove players from the world first. If this flag is not specified and players are still in the world then the command will error--no-save
Do not force the world to be saved before unloading - will rollback the world some time. use with caution
Details
This command will ONLY unload the world from the server. It does NOT remove it from the Multiverse Configs OR delete the world folder. This can be used in servers that have lots of rarely used worlds to help with performance.
See also: /mv remove
and /mv delete
Remove Command
Description
Unloads a world from the Bukkit server and removes it from the MV configs.
Usage
/mv remove <WORLD>
Examples
/mv remove world
Aliases
/mv remove ...
/mvremove ...
Permission
multiverse.core.remove
Flags
--remove-players
Remove players from the world first. If this flag is not specified and players are still in the world then the command will error
Details
This command will unload the world from the server AND remove it from the Multiverse Configs. It will NOT delete the world folder.
See also: /mv unload
and /mv delete
Delete Command
Description
Unloads a world from the Bukkit server, removes it from the MV configs AND DELETES the world folder.
Usage
/mv delete <WORLD>
Examples
/mv delete world
Aliases
/mv delete ...
/mvdelete ...
Permission
multiverse.core.delete
Flags
--remove-players
Remove players from the world first. If this flag is not specified and players are still in the world then the command will error
Details
This command will destroy the life, universe and everything associated with the world you pass as a parameter. For this reason, this command requires /mv confirm
. Here is an example usage
/mv delete world
You now have 10 seconds to type /mv confirm [OTP]
with the correct OTP or the world will NOT be deleted.
See also: /mv confirm
, /mv unload
and /mv remove
Confirm Command
Description
Confirms an action that could destroy the life, the universe and everything.
Usage
/mv confirm [OTP]
Examples
/mv confirm 431
Aliases
/mv confirm
/mvconfirm
Permission
multiverse.core.confirm
Details
This command will confirm a requested action. See the /mv delete
command for an example use. If you fire up your server and type /mv confirm
, nothing will happen.
See also: /mv delete
and /mv tp
Purge Command
The purge command hasn't been implemented in MV5 yet!
Description
Removes the specified entities from the specified worlds
Usage
/mv purge [WORLD|all] <all|animals|monsters|MOBNAME>
Examples
/mv purge all
/mv purge world all
/mv purge all all
/mv purge world CREEPER
/mv purge world CREEPER,PIG,ZOMBIE
/mv purge all monsters
Aliases
/mv purge
/mvpurge
Permission
multiverse.core.purge
Details
The Purge command allows you to remove all of a specified type of entity from a world. Understand that if the spawn rules allow the purged type of mob to spawn, they'll populate almost instantly after the purge. This is used to clear out any remaining mobs from a setting change or if a user abuses a mob spawn command.
If you specify the first parameter as all
All worlds will be purged of the specified mob type. You are allowed to specify multiple mob types. Feel free to mix monsters and animals.
Clone Command
Description
Clones a world (Copies a world directory to another directory)
Usage
/mv clone <WORLD> <NEW WORLD NAME> [flags]
Examples
/mv clone world world_backup
/mv clone myworld_nether myworld_nether_backup
/mv clone my_cloned_world my_cloned_world_now_cloned --reset_gamerules --reset_world_border --reset_world_config
Aliases
/mv clone
/mvcl
/mvclone
Permission
multiverse.core.clone
Flags
--reset-world-config
- Resets everything inworlds.yml
associated with the new world--reset-gamerules
- All gamerules in the new world will be at their default values--reset-world-border
- The world border will be gone in the new world
Details
The Clone command allows you to copy your world to another directory for a backup or to simply have two of the world for whatever reason you'd like.
Regen Command
Description
Regenerates a world
Usage
/mv regen <WORLD> [flags]
Examples
/mv regen world
/mv regen world --seed
/mv regen world --seed 11546315
Aliases
/mv regen
/mvregen
Permission
multiverse.core.regen
flags
--seed [seed]
Set the new seed to use. If a seed is not specified then a random seed will be used--reset-world-config
Everything inworlds.yml
associated with the world will be wiped--reset-gamerules
Gamerules will go back to their vanilla defaults--reset-world-border
The world border will go back to the vanilla default--remove-players
Remove players from the world first. If this flag is not specified and players are still in the world then the command will error
Details
The Regen command allows you to regenerate your world to where EVERYTHING built gets destroyed and regenerated. If the -s
or --seed
argument is provided, a new seed will be used, and if no seed is specified, a random one will be generated. Otherwise the world will be regenerated using the same seed.
Modify Command
Description
The modify command has been documented as 4 separate sections for easier documentation. Please see the links below.
Usage
/mv modify set ...
/mv modify add ...
/mv modify remove ...
/mv modify reset ...
Modify Command (Set)
Description
Sets a world's variable
Usage
/mv modify [world] set <PROPERTY> <VALUE>
Examples
/mv modify set animals false
/mv modify world set pvp true
/mv modify set diff 0
/mv modify world_extreme set diff hard
/mv modify death_world set respawnWorld respawn_world
Aliases
/mv modify set ...
/mvmodify set ...
/mvm set ...
Permission
multiverse.core.modify
Details
The modify command lets you set the properties for your Multiverse worlds in game without needing to ever edit a config file. The set
command sets a non-array value. An example would be turning animal spawning on, or setting the world scale to 2. The PROPERTY value that is required for this command must be one of the values listed on the properties page . If you do not specify a world, the current world will be used. A world is required from the console.
A note about animals and monsters
The animals
and monsters
values, when used with set
, will set the overall spawn behavior of animals/monsters. If you have any monsters in the monsters
list and you /mv modify set monsters true
you're saying: "I want monsters to spawn, except the ones in the monsters list"
See also: /mv modify <add/remove>
and /mv modify reset
Modify Command (Add/Remove)
The add and remove commands are still quite buggy in MV5
Description
Adds or Removes a value to a world's property
Usage
/mvmodify [WORLD] <add|remove> <VALUE> <PROPERTY>
Examples
/mvmodify add creeper monsters
/mvmodify remove sheep animals world*nether
Aliases
/mvmodify <add|remove> ...
/mv modify <add|remove> ...
/mvm add|remove> ...
/mvmadd ...
/mvmremove ...
Permission
multiverse.core.modify
Details
The modify command lets you add or remove values in each world without needing to ever edit a config file. The add
and remove
sub-Commands allow you to add and remove values from variables that contain lists, such as player white lists or which animals are allowed to spawn. If you do not specify a world, the current world will be used. A world is required from the console.
Variables you can add to or remove from
- worldblacklist - String: What worlds can you not go to from here.
- animals - String
- monsters - String
See the [[World Properties]] page for more detail on these variables.
The second item is the type required. This means you cannot do `/mvmodify add fernferret blockblacklist
A note about animals and monsters
The animals
and monsters
values when used with add
or remove
will add or remove specific animals/monsters. If you have the monsters (the boolean one that you can use set
with) set to true and then add monsters to the list using /mvmodify add
You are saying "I want monsters to spawn, except the ones in the monsters list"
See also: /mvmodify set
and /mvmodify reset
Modify Command (Reset)
Description
Resets a list property's value back to the default
Usage
/mv modify [WORLD] reset <PROPERTY>
Examples
/mv modify reset worldblacklist
/mv modify world_nether reset monsters
Aliases
/mvmodify reset ...
/mv modify reset ...
/mvm reset ...
Permission
multiverse.core.modify
Details
The modify reset command lets you reset an entire list to it's default value without having to use a bunch of /mv modify remove ...
commands. If you do not specify a world, the current world will be used. A world is required from the console.
See also: /mv modify set
and /mv modify <add|remove>
Everything below here has not been updated to MV5
Gamerule List Command
Description
Actions on minecraft gamerules for specified worlds
Usage
/mv gamerule list [world] [flags]
Examples
/mv gamerule list
/mv gamerule list world1 --page 2 --filter do
Aliases
/mvgamerules
/mvrules
/mv gamerule list
Permission
multiverse.core.gamerule.set
Details
Allows setting vanilla Minecraft game rules.
When called from console, [WORLD]
is required. When called in-game, omitting [WORLD]
will result in changing the rule for the player's current location.
Game rules you can set
All the game rules are case sensitive.
- commandBlockOutput - Boolean
- Whether command blocks should notify admins when they perform commands.
- doFireTick - Boolean
- Whether fire should spread.
- doMobLoot - Boolean
- Whether mobs should drop items.
- doMobSpawning - Boolean
- Whether mobs should naturally spawn.
- doTileDrops - Boolean
- Whether blocks should have drops.
- keepInventory - Boolean
- Whether the player should keep items in their inventory if they die.
- mobGriefing - Boolean
- Whether creepers, endermen, ghasts, and withers should be able to change blocks or zombies, skeletons, and zombie pigmen can pick up items.
Environment Command
Description
Displays the valid environments.
Usage
/mv env
Examples
/mv env
Aliases
/mvenv
/mv env
Permission
multiverse.core.list.environments
Details
Displays all valid environments that this Bukkit server knows about.
Silent Command
Description
Causes several of the startup messages to be hidden when silent mode is enabled.
Usage
/mv silent [true|false]
Examples
/mv silent
Aliases
/mv silent true
Permission
multiverse.core.silent
Details
Causes several of the startup messages to be hidden when silent mode is enabled. May also apply to other messages later.
Debug Command
Description
Provides detailed information on what the plugin is doing in console. Helpful for permission issues or destination issues.
Usage
/mv debug [0, 1, 2, 3]
Examples
/mv debug 0
(Turns it off)
Aliases
/mvdebug 3
Permission
multiverse.core.debug
Details
0 - Off
1 -
2 -
3 - All details
Anchor Command
Description
Anchors should be used if you have a place you want to go frequently. Using the /mv anchor NAME
command to first create an anchor, you can then use it in any command that takes a destination.
Usage
/mv anchor NAME [-d]
Examples
/mv anchor
- Lists the current anchors
/mv anchor NAME
- Creates the anchor with the name "NAME"
/mv anchor NAME -d
- Deletes the anchor "NAME"
Aliases
None
Permission
multiverse.teleport.self.a
multiverse.teleport.other.a
Details
A destination for frequently used teleports.