Commands Usage

Warning

This page is for the new MV5 version.

For older mv4 versions, check our github wiki: https://github.com/Multiverse/Multiverse-Core/wiki

If you're looking for the Multiverse-Portals , Multiverse-NetherPortals or Multiverse-Inventories Command References, click the links!

Looking for the permissions?
Click here to go the Big List O' Permissions!

Index

Introduction

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Introduction

In Multiverse, we have included a handy new in-game help system. To access this help, simply type /mv. In order to properly read this command reference, we'll walk through reading the "usage" of a command.

Command Case

Whenever reading this wiki or the in-game /mv help, you should remember that items in ALL CAPS should be replaced with a variable. Items in lowercase should be typed exactly how they appear.

Optional vs. Required Params

Items inside square braces ([]) are OPTIONAL where items inside (<>) are REQUIRED

Simple command example

Let's look at a simple one first:

/mv info [world]

This means that this command has one optional parameter, meaning you could type /mv info or /mv info world . Obviously, the command will do different things with or without its params. You can tell what those effects are by reading this wiki.

Complex command example

Let's look at the most complex example:
NOTE: This is the most complex command in MV2 and in order to use it correctly, please refer to the Create Command .

/mv create <name> <environment> [--seed <seed> --generator <generator[:id]> --world-type <worldtype> --adjust-spawn --no-structures --biome <biome> --generator-settings <json>]

At first, you will notice that there are 2 required params, name, and environment. Then you will see the flags afterward. If you want to use a seed you must add --seed gargamel to the command string. If you want a generator the same principle applies: --generator BukkitFullOfMoon. The order of flags does not matter. Full examples of this command are located at the Create Command reference .

Flags

Many commands in Multiverse use flags, these can be one or two dashes. Two dash flags are whole words (e.g: --filter) and one dash flags are shorthand versions of the same thing (e.g: -f).

There are two flags that you will come across quite a lot: --filter and --page. These are used for filtering and selecting the page respectively of a paginated command. FYI, pagination does not apply when running from the console.

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Anchor Set Command

Description

Anchors should be used if you have a place you want to go frequently. Using the /mv anchor set <name> command to first create an anchor, you can then use it in any command that takes a destination.

Usage

/mv anchor set <name> [location]
java
  • <name>: The name of the anchor. If the anchor already exists, it location will be overwritten.
  • [location]: The location of the anchor. Must be specified if running from the console.

Examples

  • /mv anchor set myanchor - Creates the anchor with the name myanchor at your current location.
  • /mv anchor set coolanchor cool:1,2,3:10:12 - Creates the anchor with the name coolanchor at location world cool, x: 1, y: 2, z: 3, pitch: 10, yaw: 12.

Permission

multiverse.core.anchor.create

For teleport permission of anchors /mvtp a:<anchorname>, see Anchor Destination .

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Anchor List Command

Description

List all anchors and its corresponding locations.

Usage

/mv anchor list [--page <page> --filter <filter>]
java
  • --page <page>: The page of the list to show. Defaults to 1.
  • --filter <filter>: The filter to apply to the list.

Permission

multiverse.core.anchor.list

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Anchor Delete Command

Description

Deletes an existing anchor. Note there is no way to undo this action.

Usage

/mv anchor delete <anchorname>
java
  • <anchorname>: The name of the anchor to delete. Command will fail if anchor does not exist.

Examples

  • /mv anchor delete coolanchor - Deletes the anchor with the name coolanchor.

Permission

multiverse.core.anchor.delete

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Check Command

Description

Checks if a player is allowed to teleport to a certain destination.

Usage

/mv check <destination>
java
  • <destination>: The destination to check.

Examples

  • /mv check cool:1,2,3:10:12 - Checks if the player is allowed to teleport to location world cool, x: 1, y: 2, z: 3, pitch: 10, yaw: 12.

Permission

multiverse.core.check

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Clone Command

Description

Copies a world directory to another directory and all its configuration. Allows you to copy your world to another directory for a backup or to simply have two of the world for whatever reason you'd like.

Usage

/mv clone <world> <new-world-name> [--reset-world-config] [--reset-gamerules] [--reset-world-border]
java
  • <world>: The world to clone. It must be an existing multiverse world.
  • <new-world-name>: The name of the new world
  • --reset-world-config: Resets all the world properties associated with the new world
  • --reset-gamerules: All gamerules in the new world will be at their default values
  • --reset-world-border: The world border will be gone in the new world

Examples

  • /mv clone world world_backup - Copies the world world to world_backup
  • /mv clone myworld_nether myworld_nether_backup - Copies the world myworld_nether to myworld_nether_backup
  • /mv clone my_cloned_world my_cloned_world_now_cloned --reset_gamerules --reset_world_border --reset_world_config - Copies the world my_cloned_world to my_cloned_world_now_cloned and resets everything in worlds.yml, gamerules and the world border

Permission

multiverse.core.clone

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Config Command

Description

Changes the config.yml properties. See the configuration documentation for more information.

Usage

/mv config <property> <value>
java
  • <property>: The property to change.
  • <value>: The value to set the property to.

Examples

  • /mv config confirm-mode disable_command_blocks - Changes the confirm-mode to disable_command_blocks in config.yml

Permission

multiverse.core.config

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Confirm Command

Description

Confirms an action that could destroy the life, the universe and everything. This command will confirm a requested action. See the /mv delete command for an example use. If you fire up your server and type /mv confirm, nothing will happen.

See also: Delete Command

Usage

/mv confirm [otp]
java
  • [otp]: The OTP to confirm. This may not be required depending on the confirm-mode set in config.yml.

Examples

  • /mv confirm 431 - Confirms an action with the OTP 431

Permission

multiverse.core.confirm

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Coordinate Command

Description

Displays your or another player's current location info. It displays general location info:

Usage

/mv coordinates [player]
java
  • [player]: The player to get the location of. Must be specified if running from the console.

Examples

  • /mv coordinates benthecat10 - Displays the coordinates of the player benthecat10

Permission

multiverse.core.coord

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Create Command

Description

The create command allows you to add new worlds to your server. Each world has many properties that you can edit and tweak. Please see the World Properties page for information on each of these settings. In addition, you can modify worlds in game by using the /mv modify command. Please see the appropriate section below for Seeds or Custom Generators .

Usage

/mv create <name> <environment> [--seed <seed>] [--generator <generator[:id]>] [--world-type <worldtype>] [--adjust-spawn] [--no-structures] [--biome <biome>] [--generator-settings <json>]
java
  • <name>: The name of the new world
  • <environment>: The environment of the new world. Must be one of normal, nether or the_end.
  • --seed <seed>: The world seed to give to the generator
  • --generator <generator[:id]>: The custom generator to use
  • --world-type <worldtype>: The type of the new world, can be one of the below.
  • --no-adjust-spawn: Sets the Adjust Spawn world property
  • --no-structures: Set this flag to disable structures from spawning
  • --biome <biomeprovider[:id]>: Sets the biome provider for the world.
  • --generator-settings <json>: Sets the generator settings for the world. Only applies to superflat worlds. See PaperMC docs for more information on the format.

World Name and Environment

When you are going to create a new world you MUST specify a name and environment. Your world names CANNOT have spaces in world names, use the Alias Feature for that.

Seeds

You can create a world with a custom seed by adding --seed SEEDNAME after the 2 required params. Here is an example that creates the famed gargamel world and names it mountain_world:

/mv create mountain_world normal --seed gargamel

World Types

World types are like generators, but baked into Minecraft itself! Currently, there are only amplified , flat , large_biomes and normal world types. To use a world type, simply use the --world-type flag, here is an example for a flat world. These are only effective on normal environment worlds. /mv create flat_world normal --world-type flat

Biome

Multiverse have built-in support for single biome alike to the option in Vanilla . The flag is --biome @single:<biome>. For a full list of available biomes, see Biome List .

Generators

Multiverse supports Custom Generators. What does this mean? We support any plugin that makes use of the Bukkit custom generator feature. If an author has implemented their own style that does NOT use the custom generator method described here , it may not work with MV. We will try and keep an updated page of Custom Generator Plugins .

Once you've found a plugin you want to use, copy the jar of that plugin to your plugins folder. Then all that's left to do is type a single command:
(For this example I've decided to use BukkitFullOfMoon which will generate a cratered moon world by @Dinnerbone).

/mv create moon normal --generator BukkitFullOfMoon

The BukkitFullOfMoon above is the plugin name. This plugin only has one generator, and it's defined correctly, so the :GENID isn't needed. Some plugins may contain multiple generators, in which case you would type this: (This next one I'm making up entirely...)

/mv create land_lake normal --generator WaterWorlds:Lakes

OR

/mv create hell_lake normal --generator WaterWorlds:LavaLakes

A note about spaces in world names

You should know that if you decide to use spaces in your world name that whenever people want to use /mv tp , /mv modify or any command that takes the world name as a param, they will have to surround the name in quotes, like so

/mv tp "My world name with spaces"

/mv tp My world name with spaces will NOT work.

Examples

  • /mv create my_world normal
  • /mv create my_hell nether
  • /mv create my_cloud_world --generator SkyLandsPlus normal
  • /mv create flat_world normal --world-type flat
  • /mv create My-Seed-World normal --seed gargamel
  • /mv create moon normal --generator BukkitFullOfMoon
  • /mv create custom-world-with-a-generator-and-an-ID normal --generator BukkitFullOfMoon:Dinnerbone
  • /mv create custom-generator-world-with-seed normal --generator BukkitFullOfMoon:Dinnerbone -s gargamel
  • /mv create example normal --generator "BananaGen:hilly,tscale=35.0,terrainheight=15.0,notorches"

Permission

multiverse.core.create

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Debug Command

Description

Provides detailed information on what the plugin is doing in console. Helpful for permission issues or destination issues.

0 - Off
1 -
2 -
3 - All details

Usage

/mv debug [level]
java
  • [level] - 0, 1, 2 or 3

Examples

  • /mv debug - Gets the current debug level
  • /mv debug 0 - Turns off debug mode
  • /mv debug 3 - Turns on debug mode to level 3

Permission

multiverse.core.debug

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Delete Command

Description

Unloads a world from the Bukkit server, removes it from the MV configs AND DELETES the world folder. This command will destroy the life, universe and everything associated with the world you pass as a parameter. For this reason, this command requires /mv confirm .

You now have 30 seconds to type /mv confirm [otp] with the correct OTP or the world will NOT be deleted.

Usage

/mv delete <world> [--remove-players]
java
  • --remove-players - Remove players from the world first. If this flag is not specified and players are still in the world then the command will error.

Examples

/mv delete myworld - Deletes the world myworld

Permission

multiverse.core.delete

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Dumps Command

Description

Outputs your server logs and configuration files to a paste service to allow for easy sharing. This is mainly used for support. Please send the links generated within your support ticket.

Usage

/mv dumps [--logs <mclogs | append>] [--upload <pastesdev | pastegg>] [--paranoid]
java
  • --logs - Paste service to use for full server logs to dump. Default is mclogs.
  • --upload - Paste service to use for configs. Default is pastesdev.
  • --paranoid - Do not upload full server logs

Permission

multiverse.core.dumps

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Entity Spawn Config Info Command

Description

Lists the entity spawn config for a specific world. This uses SpawnCategory.

Types of category:

  • MONSTER: eg: Witch, Zombie, Creeper, etc.
  • ANIMAL: eg: Strider, Cow, Turtle, etc.
  • WATER_ANIMAL: eg: Squid or Dolphin.
  • WATER_AMBIENT: eg: Cod, PufferFish, Tropical Fish, Salmon, etc.
  • WATER_UNDERGROUND_CREATURE: eg: Glow Squid.
  • AMBIENT: eg: Bat.
  • AXOLOTL
  • MISC: eg: ArmorStand, Boat, etc.

Usage

/mv entity-spawn-config info [world] [--page <page>] [--filter <filter>]
java

Permission

multiverse.core.entityspawnconfig.info

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Entity Spawn Config Modify Command

Description

Modifies the entity spawn config for a specific world. The current properties are:

  • spawn - boolean: should spawn entities of this category or not.
  • tick-rate - number: how many ticks there are between attempts to spawn entities of this category.
  • spawn-limit - number: how many entities of this category can spawn at once.
  • exceptions - array: list of entity types that should not spawn of this category. Or if the spawn property is set to false, list of entity types that should spawn of this category.

Usage

/mv entity-spawn-config modify [world] <spawn-category> <set|add|reset|remove> <property> [value]
java

Permission

multiverse.core.entityspawnconfig.modify

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Gamerule List Command

Description

Lists the vanilla game rules values that is configured for a specific world. For more info on what each gamerule does, see https://minecraft.fandom.com/wiki/Game_rule .

Usage

/mv gamerule list [world] [--page <number>] [--filter <string>]
null
  • [world] - World name
  • --page - Page number
  • --filter - Filter string

Examples

  • /mv gamerule list
  • /mv gamerule list world1 --page 2 --filter do

Permission

multiverse.core.gamerule.list

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Gamerule Set Command

Description

Sets a world's vanilla game rules value. To get a full list of available gamerules for the world use /mv gamerule list . For more info on what each gamerule does, see https://minecraft.fandom.com/wiki/Game_rule .

Usage

/mv gamerule set <gamerule> <value> [world]
java

Examples

  • /mv gamerule set doDaylightCycle false world1 - Sets the world1's doDaylightCycle gamerule to false

Permission

multiverse.core.gamerule.set

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Gamerule Reset Command

Description

Resets a world's vanilla game rules value to it's default value. For more info on what each gamerule does, see https://minecraft.fandom.com/wiki/Game_rule .

Usage

/mv gamerule reset <gamerule> [world]
java

Examples

  • /mv gamerule reset doDaylightCycle world1 - Resets the world1's doDaylightCycle gamerule to it's default value

Permission

multiverse.core.gamerule.set

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Generators Command

Description

Displays a list of loaded generators.

Usage

/mv generators [--page <page>] [--filter <filter>]
java

Permission

multiverse.core.generator

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Help Command

Description

Displays an in game help menu for Multiverse. This will only show users commands they have access to. Use the optional integer parameter to indicate which page you would like to view.

The help command now supports searching! This means if you type /mv help del you will see a list of all commands whose name, description, alias(s) or usage contain 'del'. These results may be paged, depending on how long your search string, so to see another page of a search simply do: /mv help del 2.

NOTE: When searching, if you try: /mv delete you will see the syntax for the Delete Command. This is because you have hit the nail on the head with your search: you typed the exact name of a command!

Example use of the Help command when an OP Here is an example use of the Help command while given OP status. This example also has Multiverse-Portals and Mutliverse-NetherPortals installed, which is why there are 5 pages.

Usage

/mv help [command] [page]

Permission

multiverse.help

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Import Command

Description

The import command is almost identical to the create command apart from the fact that it is used to import a world folder that already exists. Since the world already exists, you cannot apply a new seed to it, however currently you MUST provide the correct environment AND Generator for the imported world. If you do not, bad things will happen to your world.

Usage

/mv import <name> <environment> [--generator <generator[:id]>] [--adjust-spawn] [--biome <biome>]
java
  • <name>: The name of the world to import. Ensure it matches the folder name on your server files.
  • <environment>: The environment of the world.
  • --generator: Specify the generator previously used for the world.
  • --no-adjust-spawn: Sets the Adjust Spawn world property
  • --biome: Specify the biome provider used previously for the world.

Examples

/mv import my_world normal
/mv import my_hell nether
/mv import my_cloud_world skylands
/mv import moon normal --generator BukkitFullOfMoon /mv import one_biome normal --biome @single:plains

Permission

multiverse.core.import

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Info Command

Description

Displays information about the world you're in or the world you pass in. You can specify a world to look at in particular if required.

This command is mainly for debugging. Be that by the developers of Multiverse or you!

Page 1 of the Information Command

Usage

/mv info [world] [--page <number>] [--filter <string>]
java

Examples

  • /mv info
  • /mv info world

Permission

multiverse.core.info

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List Command

Description

The list command will only show you the worlds that you have access to enter. For example, if you are blacklisted in sky but not in world and world*nether, when you type /mv list you would see:

====[ Multiverse World List ]====
world - normal
world_nether - NETHER
null

This allows you to have worlds that are completely unknown to people. Keep in mind though, if you're in a world that someone else cannot view, and you chat from it, your chat prefix would be of that world. Here is an example of a world listing.

Example World List

Note

To get colored worlds, you will need to use the world alias feature .

Usage

/mv list [--raw --page <number> --filter <string>]
java
  • --raw/-r - Shows world names instead of aliases
  • --page/-p - Page number
  • --filter/-f - Filter string

Permission

multiverse.core.list.worlds

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Modify Command

Description

The modify command has been documented as 4 separate sections for easier documentation. Please see the links below.

Usage

/mv modify set ...
[/mv modify add ...](<Modify-Command-(Add-Remove))
/mv modify remove ...
/mv modify reset ...

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Modify Command (Set)

Description

The modify command lets you set the properties for your Multiverse worlds in game without needing to ever edit a config file. The set command sets a non-array value. An example would be turning animal spawning on, or setting the world scale to 2. The PROPERTY value that is required for this command must be one of the values listed on the properties page . If you do not specify a world, the current world will be used. A world is required from the console.

A note about animals and monsters

The animals and monsters values, when used with set, will set the overall spawn behavior of animals/monsters. If you have any monsters in the monsters list and you /mv modify set monsters true you're saying: "I want monsters to spawn, except the ones in the monsters list"

See also: /mv modify [world] <add/remove> and /mv modify [world] reset

Usage

/mv modify [world] set <property> <value>
java

Examples

  • /mv modify world set pvp false
  • /mv modify world_extreme set difficulty hard
  • /mv modify death_world set respawn-world respawn_world

Permission

multiverse.core.modify

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Modify Command (Add/Remove)

Description

The modify command lets you add or remove values in each world without needing to ever edit a config file. The add and remove sub-Commands allow you to add and remove values from variables that contain lists, such as world blacklists. If you do not specify a world, the current world will be used. A world is required from the console.

See also: /mv modify [world] set

Usage

/mv modify [world] <add|remove> <property> <value>
java

Variables you can add to or remove from

  • worldblacklist - String: What worlds can you not go to from here.

See the World Properties page for more detail on these variables.

The second item is the type required. This means you cannot do /mv modify add world-blacklist world2

See also: /mvmodify set and /mvmodify reset

Examples

  • /mvmodify add creeper monsters
  • /mvmodify remove sheep animals world*nether

Permission

multiverse.core.modify

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Modify Command (Reset)

Description

Resets a property's value back to the default. If you do not specify a world, the current world will be used. A world is required from the console.

See also: /mv modify set and /mv modify <add|remove>

Usage

/mv modify [world] reset <property>
java

Examples

  • /mv modify reset world-blacklist
  • /mv modify world_nether reset respawn-world

Permission

multiverse.core.modify

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Purge Entities Command

Description

Purges the entities that are disallowed based on the entity-spawn-config settings. See the Entity Spawn Config page for more information.

Usage

/mv purge-entities [world]
java

Permission

multiverse.core.purge

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Purge All Entities Command

Description

Removes all entities from the world, or only spawn categories specified.

Usage

/mv purge-all-entities [world] [spawn-categories]
java
  • [spawn-categories] - Comma separated list of spawn categories to purge. If not specified, all spawn categories will be purged.

Permission

multiverse.core.purgeall

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Regen Command

Description

Regenerate your world to where EVERYTHING built gets destroyed and regenerated. If the --seed argument is provided, a new seed will be used. Otherwise the world will be regenerated using the same seed.

Usage

/mv regen <world> [--seed [value]] [--reset-world-config] [--reset-gamerules] [--reset-world-border] [--remove-players]
java
  • --seed [value] Set the new seed to use. If a seed value is not specified then a random seed will be used
  • --reset-world-config Everything in worlds.yml associated with the world will be wiped
  • --reset-gamerules Gamerules will go back to their vanilla defaults
  • --reset-world-border The world border will go back to the vanilla default
  • --remove-players Remove players from the world first. If this flag is not specified and players are still in the world then the command will error

Examples

  • /mv regen world
  • /mv regen world --seed
  • /mv regen world --seed 11546315

Permission

multiverse.core.regen

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Reload Command

Description

Reloads any Multiverse-Core as well as any official Multiverse plugin configs. Any values currently loaded into memory will be replaced with the config values. These configs also get reloaded on plugin load/server restart, so there is no need to use if after one of those. Any value in worlds.yml can be modified in game by using the /mv modify command and that is the recommended way to go about doing so.

Usage

/mv reload
java

Permission

multiverse.core.reload

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Remove Command

Description

Unloads a world from the Bukkit server and removes it from the Multiverse worlds.yml. It will NOT delete the world folder.

See also: /mv unload and /mv delete

Usage

/mv remove <world> [--remove-players]
java
  • <world> - World name
  • --remove-players - Remove players from the world first. If this flag is not specified and players are still in the world then the command will error

Examples

  • /mv remove world2 --remove-players

Permission

multiverse.core.remove

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Set Spawn Command

Description

The set spawn command does exactly what it sounds like. You can walk to where you want players to spawn, type /mv setspawn and it's set. To go to the spawn you can use /mv spawn . If you would like to run this from the console or specify a location anyway just add your location in the format: [x],[y],[x],[pitch],[yaw]. Pitch and yaw are optional and will default to 0,0

Usage

/mv setspawn [location]
java
  • [location] - In the format: [x],[y],[z],[pitch],[yaw]. Example: 10,64,100,90,180

Examples

  • /mv setspawn
  • /mv setspawn 0,0,0
  • /mv setspawn 10,64,100,90,180

Permission

multiverse.core.spawn.set

Details

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Spawn Command

Description

Allows you to teleport yourself (or another player) to their own current world's spawn. If you want to teleport a player to a different world or different location within a world please see /mv tp . This command does tell the teleportee who teleported them, even if it was the console. This is done to prevent admin abuse.

Usage

/mv spawn [player(s)] [--unsafe]
java
  • [player]: The player to teleport, or defaults to yourself. Must be specified if running from the console.
  • --unsafe: allows teleportation even if the location is deemed unsafe.

Examples

  • /mv spawn
  • /mv spawn lithium3141

Aliases

/mv spawn ...
/mvspawn ...

Permission

multiverse.core.spawn.self.[worldname]
multiverse.core.spawn.other.[worldname]

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Teleport Command

Description

Allows you to teleport yourself or others to a specified world or destination. There are many different permissions associated with this command, with the categories being self and other; allowing you to teleport yourself and others respectively.

Each Type of Destination will have each of the permissions (self and other) associated with it. The most basic example is for worlds:

multiverse.teleport.self.w
multiverse.teleport.other.w
null

The letter(s) at the end are the identifier for the destination . This is the same thing you would put before the destination if you teleport to it: /mv tp w:MyWorld. So Portals would be:

multiverse.teleport.self.p
multiverse.teleport.other.p
null

Even if you have the multiverse.teleport.other.w permission, you can only teleport people to worlds where YOU can go yourself. This will allow you to teleport a player to a world that they themselves cannot go to, as long as you have the permission to do so.

Destinations

/mvtp works hand in hand with Destinations! See also: Destinations

Usage

/mv tp [player(s)] <destination> [--unsafe]
java
  • [player(s)]: the player(s) to teleport. Leave empty to teleport yourself only.
  • <destination>: the destination to teleport to. See Destinations
  • --unsafe: allows teleportation to unsafe destinations

Examples

  • /mv tp world
  • /mv tp Rigby90 world_nether
  • /mv tp Rigby90,Jeb_,Notch world
  • /mv tp @a b:playerbed
  • /mv tp Jeb_ e:world:70,64,0:90:90

Aliases

  • /mv teleport ...
  • /mv tp ...
  • /mvtp ...

Permission

multiverse.teleport.self.<dest-id>.[finer-permissions]
multiverse.teleport.other.<dest-id>.[finer-permissions]

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Unload Command

Description

This command will ONLY unload the world from the server. It does NOT remove it from the Multiverse Configs OR delete the world folder. This can be used in servers that have lots of rarely used worlds to help with performance.

See also: /mv remove and /mv delete

Usage

/mv unload <world> [--remove-players] [--no-save]
java
  • <world> - Target world to unload.
  • --remove-players - Remove players from the world first. If this flag is not specified and players are still in the world then the command will error
  • --no-save - Do not force the world to be saved before unloading - will rollback the world some time. use with caution

Examples

  • /mv unload world
    • /mv unload lobby --no-save

Permission

multiverse.core.unload

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Who Command

Description

Displays who is currently in a specific world. If you do not pass in a specific world then your current world will be used.

Usage

/mv who [world]
java

Examples

  • /mv who
  • /mv who world_nether

Permission

multiverse.core.list.who

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Who All Command

Description

Displays who is currently in all worlds. /mv who will not show worlds that are empty.

An example showing who's in what world Here is an example of the /mv who command in use combined with both world aliases and colors .

Usage

/mv whoall [--page <number>] [--filter <string>]
java

Permission

multiverse.core.list.who.all

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Last update at: 2025/05/10 03:31:07