Commands Usage
This page is for the new MV5 version.
For older mv4 versions, check our github wiki: https://github.com/Multiverse/Multiverse-Core/wiki
If you're looking for the Multiverse-Portals , Multiverse-NetherPortals or Multiverse-Inventories Command References, click the links!
Looking for the permissions?
Click here to go the Big List O' Permissions!
Index
- Anchor Set Command
- Anchor List Command
- Anchor Delete Command
- Check Command
- Clone Command
- Config Command
- Confirm Command
- Coordinate Command
- Create Command
- Debug Command
- Delete Command
- Dumps Command
- Entity Spawn Config Info Command
- Entity Spawn Config Modify Command
- Gamerule List Command
- Gamerule Set Command
- Gamerule Reset Command
- Generators Command
- Help Command
- Import Command
- Info Command
- List Command
- Modify Command
- Purge Entities Command
- Purge All Entities Command
- Regen Command
- Reload Command
- Remove Command
- Set Spawn Command
- Spawn Command
- Teleport Command
- Unload Command
- Who Command
- Who All Command
Introduction
In Multiverse, we have included a handy new in-game help system. To access this help, simply type /mv
. In order to properly read this command reference, we'll walk through reading the "usage" of a command.
Command Case
Whenever reading this wiki or the in-game /mv
help, you should remember that items in ALL CAPS should be replaced with a variable. Items in lowercase should be typed exactly how they appear.
Optional vs. Required Params
Items inside square braces ([]
) are OPTIONAL where items inside (<>
) are REQUIRED
Simple command example
Let's look at a simple one first:
This means that this command has one optional parameter, meaning you could type /mv info
or /mv info world
. Obviously, the command will do different things with or without its params. You can tell what those effects are by reading this wiki.
Complex command example
Let's look at the most complex example:
NOTE: This is the most complex command in MV2 and in order to use it correctly, please refer to the Create Command .
At first, you will notice that there are 2 required params, name, and environment. Then you will see the flags afterward. If you want to use a seed you must add --seed gargamel
to the command string. If you want a generator the same principle applies: --generator BukkitFullOfMoon
. The order of flags does not matter. Full examples of this command are located at the Create Command reference .
Flags
Many commands in Multiverse use flags, these can be one or two dashes. Two dash flags are whole words (e.g: --filter
) and one dash flags are shorthand versions of the same thing (e.g: -f
).
There are two flags that you will come across quite a lot: --filter
and --page
. These are used for filtering and selecting the page respectively of a paginated command. FYI, pagination does not apply when running from the console.
Anchor Set Command
Description
Anchors should be used if you have a place you want to go frequently. Using the /mv anchor set <name>
command to first create an anchor, you can then use it in any command that takes a destination.
Usage
/mv anchor set <name> [location]
<name>
: The name of the anchor. If the anchor already exists, it location will be overwritten.[location]
: The location of the anchor. Must be specified if running from the console.
Examples
/mv anchor set myanchor
- Creates the anchor with the namemyanchor
at your current location./mv anchor set coolanchor cool:1,2,3:10:12
- Creates the anchor with the namecoolanchor
at location worldcool
, x: 1, y: 2, z: 3, pitch: 10, yaw: 12.
Permission
multiverse.core.anchor.create
For teleport permission of anchors /mvtp a:<anchorname>
, see Anchor Destination .
Anchor List Command
Description
List all anchors and its corresponding locations.
Usage
/mv anchor list [--page <page> --filter <filter>]
--page <page>
: The page of the list to show. Defaults to 1.--filter <filter>
: The filter to apply to the list.
Permission
multiverse.core.anchor.list
Anchor Delete Command
Description
Deletes an existing anchor. Note there is no way to undo this action.
Usage
/mv anchor delete <anchorname>
<anchorname>
: The name of the anchor to delete. Command will fail if anchor does not exist.
Examples
/mv anchor delete coolanchor
- Deletes the anchor with the namecoolanchor
.
Permission
multiverse.core.anchor.delete
Check Command
Description
Checks if a player is allowed to teleport to a certain destination.
Usage
/mv check <destination>
<destination>
: The destination to check.
Examples
/mv check cool:1,2,3:10:12
- Checks if the player is allowed to teleport to location worldcool
, x: 1, y: 2, z: 3, pitch: 10, yaw: 12.
Permission
multiverse.core.check
Clone Command
Description
Copies a world directory to another directory and all its configuration. Allows you to copy your world to another directory for a backup or to simply have two of the world for whatever reason you'd like.
Usage
/mv clone <world> <new-world-name> [--reset-world-config] [--reset-gamerules] [--reset-world-border]
<world>
: The world to clone. It must be an existing multiverse world.<new-world-name>
: The name of the new world--reset-world-config
: Resets all the world properties associated with the new world--reset-gamerules
: All gamerules in the new world will be at their default values--reset-world-border
: The world border will be gone in the new world
Examples
/mv clone world world_backup
- Copies the worldworld
toworld_backup
/mv clone myworld_nether myworld_nether_backup
- Copies the worldmyworld_nether
tomyworld_nether_backup
/mv clone my_cloned_world my_cloned_world_now_cloned --reset_gamerules --reset_world_border --reset_world_config
- Copies the worldmy_cloned_world
tomy_cloned_world_now_cloned
and resets everything inworlds.yml
, gamerules and the world border
Permission
multiverse.core.clone
Config Command
Description
Changes the config.yml
properties. See the configuration documentation for more information.
Usage
/mv config <property> <value>
<property>
: The property to change.<value>
: The value to set the property to.
Examples
/mv config confirm-mode disable_command_blocks
- Changes theconfirm-mode
todisable_command_blocks
inconfig.yml
Permission
multiverse.core.config
Confirm Command
Description
Confirms an action that could destroy the life, the universe and everything. This command will confirm a requested action. See the /mv delete
command for an example use. If you fire up your server and type /mv confirm
, nothing will happen.
See also: Delete Command
Usage
/mv confirm [otp]
[otp]
: The OTP to confirm. This may not be required depending on theconfirm-mode
set inconfig.yml
.
Examples
/mv confirm 431
- Confirms an action with the OTP431
Permission
multiverse.core.confirm
Coordinate Command
Description
Displays your or another player's current location info. It displays general location info:
- World
- World alias
- World scale
- Coordinates
- Facing direction
Usage
/mv coordinates [player]
[player]
: The player to get the location of. Must be specified if running from the console.
Examples
/mv coordinates benthecat10
- Displays the coordinates of the playerbenthecat10
Permission
multiverse.core.coord
Create Command
Description
The create command allows you to add new worlds to your server. Each world has many properties that you can edit and tweak. Please see the World Properties page for information on each of these settings. In addition, you can modify worlds in game by using the /mv modify
command. Please see the appropriate section below for Seeds or Custom Generators .
Usage
/mv create <name> <environment> [--seed <seed>] [--generator <generator[:id]>] [--world-type <worldtype>] [--adjust-spawn] [--no-structures] [--biome <biome>] [--generator-settings <json>]
<name>
: The name of the new world<environment>
: The environment of the new world. Must be one ofnormal
,nether
orthe_end
.--seed <seed>
: The world seed to give to the generator--generator <generator[:id]>
: The custom generator to use--world-type <worldtype>
: The type of the new world, can be one of the below.- amplified
- flat
- large_biomes
- normal
--no-adjust-spawn
: Sets the Adjust Spawn world property--no-structures
: Set this flag to disable structures from spawning--biome <biomeprovider[:id]>
: Sets the biome provider for the world.--generator-settings <json>
: Sets the generator settings for the world. Only applies to superflat worlds. See PaperMC docs for more information on the format.
World Name and Environment
When you are going to create a new world you MUST specify a name and environment. Your world names CANNOT have spaces in world names, use the Alias Feature for that.
Seeds
You can create a world with a custom seed by adding --seed SEEDNAME
after the 2 required params. Here is an example that creates the famed gargamel
world and names it mountain_world
:
/mv create mountain_world normal --seed gargamel
World Types
World types are like generators, but baked into Minecraft itself! Currently, there are only amplified , flat , large_biomes and normal world types. To use a world type, simply use the --world-type
flag, here is an example for a flat world. These are only effective on normal
environment worlds. /mv create flat_world normal --world-type flat
Biome
Multiverse have built-in support for single biome alike to the option in Vanilla . The flag is --biome @single:<biome>
. For a full list of available biomes, see Biome List .
Generators
Multiverse supports Custom Generators. What does this mean? We support any plugin that makes use of the Bukkit custom generator feature. If an author has implemented their own style that does NOT use the custom generator method described here , it may not work with MV. We will try and keep an updated page of Custom Generator Plugins .
Once you've found a plugin you want to use, copy the jar of that plugin to your plugins folder. Then all that's left to do is type a single command:
(For this example I've decided to use BukkitFullOfMoon which will generate a cratered moon world by @Dinnerbone).
/mv create moon normal --generator BukkitFullOfMoon
The BukkitFullOfMoon
above is the plugin name. This plugin only has one generator, and it's defined correctly, so the :GENID
isn't needed. Some plugins may contain multiple generators, in which case you would type this: (This next one I'm making up entirely...)
/mv create land_lake normal --generator WaterWorlds:Lakes
OR
/mv create hell_lake normal --generator WaterWorlds:LavaLakes
A note about spaces in world names
You should know that if you decide to use spaces in your world name that whenever people want to use /mv tp
, /mv modify
or any command that takes the world name as a param, they will have to surround the name in quotes, like so
/mv tp "My world name with spaces"
/mv tp My world name with spaces
will NOT work.
Examples
/mv create my_world normal
/mv create my_hell nether
/mv create my_cloud_world --generator SkyLandsPlus normal
/mv create flat_world normal --world-type flat
/mv create My-Seed-World normal --seed gargamel
/mv create moon normal --generator BukkitFullOfMoon
/mv create custom-world-with-a-generator-and-an-ID normal --generator BukkitFullOfMoon:Dinnerbone
/mv create custom-generator-world-with-seed normal --generator BukkitFullOfMoon:Dinnerbone -s gargamel
/mv create example normal --generator "BananaGen:hilly,tscale=35.0,terrainheight=15.0,notorches"
Permission
multiverse.core.create
Debug Command
Description
Provides detailed information on what the plugin is doing in console. Helpful for permission issues or destination issues.
0 - Off
1 -
2 -
3 - All details
Usage
/mv debug [level]
[level]
- 0, 1, 2 or 3
Examples
/mv debug
- Gets the current debug level/mv debug 0
- Turns off debug mode/mv debug 3
- Turns on debug mode to level 3
Permission
multiverse.core.debug
Delete Command
Description
Unloads a world from the Bukkit server, removes it from the MV configs AND DELETES the world folder. This command will destroy the life, universe and everything associated with the world you pass as a parameter. For this reason, this command requires /mv confirm
.
You now have 30 seconds to type /mv confirm [otp]
with the correct OTP or the world will NOT be deleted.
Usage
/mv delete <world> [--remove-players]
--remove-players
- Remove players from the world first. If this flag is not specified and players are still in the world then the command will error.
Examples
/mv delete myworld
- Deletes the world myworld
Permission
multiverse.core.delete
Dumps Command
Description
Outputs your server logs and configuration files to a paste service to allow for easy sharing. This is mainly used for support. Please send the links generated within your support ticket.
Usage
/mv dumps [--logs <mclogs | append>] [--upload <pastesdev | pastegg>] [--paranoid]
--logs
- Paste service to use for full server logs to dump. Default ismclogs
.--upload
- Paste service to use for configs. Default ispastesdev
.--paranoid
- Do not upload full server logs
Permission
multiverse.core.dumps
Entity Spawn Config Info Command
Description
Lists the entity spawn config for a specific world. This uses SpawnCategory.
Types of category:
- MONSTER: eg: Witch, Zombie, Creeper, etc.
- ANIMAL: eg: Strider, Cow, Turtle, etc.
- WATER_ANIMAL: eg: Squid or Dolphin.
- WATER_AMBIENT: eg: Cod, PufferFish, Tropical Fish, Salmon, etc.
- WATER_UNDERGROUND_CREATURE: eg: Glow Squid.
- AMBIENT: eg: Bat.
- AXOLOTL
- MISC: eg: ArmorStand, Boat, etc.
Usage
/mv entity-spawn-config info [world] [--page <page>] [--filter <filter>]
Permission
multiverse.core.entityspawnconfig.info
Entity Spawn Config Modify Command
Description
Modifies the entity spawn config for a specific world. The current properties are:
spawn
- boolean: should spawn entities of this category or not.tick-rate
- number: how many ticks there are between attempts to spawn entities of this category.spawn-limit
- number: how many entities of this category can spawn at once.exceptions
- array: list of entity types that should not spawn of this category. Or if thespawn
property is set tofalse
, list of entity types that should spawn of this category.
Usage
/mv entity-spawn-config modify [world] <spawn-category> <set|add|reset|remove> <property> [value]
Permission
multiverse.core.entityspawnconfig.modify
Gamerule List Command
Description
Lists the vanilla game rules values that is configured for a specific world. For more info on what each gamerule does, see https://minecraft.fandom.com/wiki/Game_rule .
Usage
/mv gamerule list [world] [--page <number>] [--filter <string>]
[world]
- World name--page
- Page number--filter
- Filter string
Examples
/mv gamerule list
/mv gamerule list world1 --page 2 --filter do
Permission
multiverse.core.gamerule.list
Gamerule Set Command
Description
Sets a world's vanilla game rules value. To get a full list of available gamerules for the world use /mv gamerule list
. For more info on what each gamerule does, see https://minecraft.fandom.com/wiki/Game_rule .
Usage
/mv gamerule set <gamerule> <value> [world]
Examples
/mv gamerule set doDaylightCycle false world1
- Sets the world1's doDaylightCycle gamerule to false
Permission
multiverse.core.gamerule.set
Gamerule Reset Command
Description
Resets a world's vanilla game rules value to it's default value. For more info on what each gamerule does, see https://minecraft.fandom.com/wiki/Game_rule .
Usage
/mv gamerule reset <gamerule> [world]
Examples
/mv gamerule reset doDaylightCycle world1
- Resets the world1's doDaylightCycle gamerule to it's default value
Permission
multiverse.core.gamerule.set
Generators Command
Description
Displays a list of loaded generators.
Usage
/mv generators [--page <page>] [--filter <filter>]
Permission
multiverse.core.generator
Help Command
Description
Displays an in game help menu for Multiverse. This will only show users commands they have access to. Use the optional integer parameter to indicate which page you would like to view.
The help command now supports searching! This means if you type /mv help del
you will see a list of all commands whose name
, description
, alias(s)
or usage
contain 'del'. These results may be paged, depending on how long your search string, so to see another page of a search simply do: /mv help del 2
.
NOTE: When searching, if you try: /mv delete
you will see the syntax for the Delete Command. This is because you have hit the nail on the head with your search: you typed the exact name of a command!
Here is an example use of the Help command while given OP status. This example also has Multiverse-Portals and Mutliverse-NetherPortals installed, which is why there are 5 pages.
Usage
/mv help [command] [page]
Permission
multiverse.help
Import Command
Description
The import command is almost identical to the create command apart from the fact that it is used to import a world folder that already exists. Since the world already exists, you cannot apply a new seed to it, however currently you MUST provide the correct environment AND Generator for the imported world. If you do not, bad things will happen to your world.
Usage
/mv import <name> <environment> [--generator <generator[:id]>] [--adjust-spawn] [--biome <biome>]
<name>
: The name of the world to import. Ensure it matches the folder name on your server files.<environment>
: The environment of the world.--generator
: Specify the generator previously used for the world.--no-adjust-spawn
: Sets the Adjust Spawn world property--biome
: Specify the biome provider used previously for the world.
Examples
/mv import my_world normal
/mv import my_hell nether
/mv import my_cloud_world skylands
/mv import moon normal --generator BukkitFullOfMoon
/mv import one_biome normal --biome @single:plains
Permission
multiverse.core.import
Info Command
Description
Displays information about the world you're in or the world you pass in. You can specify a world to look at in particular if required.
This command is mainly for debugging. Be that by the developers of Multiverse or you!
Usage
/mv info [world] [--page <number>] [--filter <string>]
Examples
/mv info
/mv info world
Permission
multiverse.core.info
List Command
Description
The list command will only show you the worlds that you have access to enter. For example, if you are blacklisted in sky
but not in world
and world*nether
, when you type /mv list
you would see:
====[ Multiverse World List ]====
world - normal
world_nether - NETHER
This allows you to have worlds that are completely unknown to people. Keep in mind though, if you're in a world that someone else cannot view, and you chat from it, your chat prefix would be of that world. Here is an example of a world listing.
To get colored worlds, you will need to use the world alias feature .
Usage
/mv list [--raw --page <number> --filter <string>]
--raw
/-r
- Shows world names instead of aliases--page
/-p
- Page number--filter
/-f
- Filter string
Permission
multiverse.core.list.worlds
Modify Command
Description
The modify command has been documented as 4 separate sections for easier documentation. Please see the links below.
Usage
/mv modify set ...
[/mv modify add ...
](<Modify-Command-(Add-Remove))
/mv modify remove ...
/mv modify reset ...
Modify Command (Set)
Description
The modify command lets you set the properties for your Multiverse worlds in game without needing to ever edit a config file. The set
command sets a non-array value. An example would be turning animal spawning on, or setting the world scale to 2. The PROPERTY value that is required for this command must be one of the values listed on the properties page . If you do not specify a world, the current world will be used. A world is required from the console.
A note about animals and monsters
The animals
and monsters
values, when used with set
, will set the overall spawn behavior of animals/monsters. If you have any monsters in the monsters
list and you /mv modify set monsters true
you're saying: "I want monsters to spawn, except the ones in the monsters list"
See also: /mv modify [world] <add/remove>
and /mv modify [world] reset
Usage
/mv modify [world] set <property> <value>
Examples
/mv modify world set pvp false
/mv modify world_extreme set difficulty hard
/mv modify death_world set respawn-world respawn_world
Permission
multiverse.core.modify
Modify Command (Add/Remove)
Description
The modify command lets you add or remove values in each world without needing to ever edit a config file. The add
and remove
sub-Commands allow you to add and remove values from variables that contain lists, such as world blacklists. If you do not specify a world, the current world will be used. A world is required from the console.
See also: /mv modify [world] set
Usage
/mv modify [world] <add|remove> <property> <value>
Variables you can add to or remove from
- worldblacklist - String: What worlds can you not go to from here.
See the World Properties page for more detail on these variables.
The second item is the type required. This means you cannot do /mv modify add world-blacklist world2
See also: /mvmodify set
and /mvmodify reset
Examples
/mvmodify add creeper monsters
/mvmodify remove sheep animals world*nether
Permission
multiverse.core.modify
Modify Command (Reset)
Description
Resets a property's value back to the default. If you do not specify a world, the current world will be used. A world is required from the console.
See also: /mv modify set
and /mv modify <add|remove>
Usage
/mv modify [world] reset <property>
Examples
/mv modify reset world-blacklist
/mv modify world_nether reset respawn-world
Permission
multiverse.core.modify
Purge Entities Command
Description
Purges the entities that are disallowed based on the entity-spawn-config
settings. See the Entity Spawn Config page for more information.
Usage
/mv purge-entities [world]
Permission
multiverse.core.purge
Purge All Entities Command
Description
Removes all entities from the world, or only spawn categories specified.
Usage
/mv purge-all-entities [world] [spawn-categories]
[spawn-categories]
- Comma separated list of spawn categories to purge. If not specified, all spawn categories will be purged.
Permission
multiverse.core.purgeall
Regen Command
Description
Regenerate your world to where EVERYTHING built gets destroyed and regenerated. If the --seed
argument is provided, a new seed will be used. Otherwise the world will be regenerated using the same seed.
Usage
/mv regen <world> [--seed [value]] [--reset-world-config] [--reset-gamerules] [--reset-world-border] [--remove-players]
--seed [value]
Set the new seed to use. If a seed value is not specified then a random seed will be used--reset-world-config
Everything inworlds.yml
associated with the world will be wiped--reset-gamerules
Gamerules will go back to their vanilla defaults--reset-world-border
The world border will go back to the vanilla default--remove-players
Remove players from the world first. If this flag is not specified and players are still in the world then the command will error
Examples
/mv regen world
/mv regen world --seed
/mv regen world --seed 11546315
Permission
multiverse.core.regen
Reload Command
Description
Reloads any Multiverse-Core as well as any official Multiverse plugin configs. Any values currently loaded into memory will be replaced with the config values. These configs also get reloaded on plugin load/server restart, so there is no need to use if after one of those. Any value in worlds.yml
can be modified in game by using the /mv modify
command and that is the recommended way to go about doing so.
Usage
/mv reload
Permission
multiverse.core.reload
Remove Command
Description
Unloads a world from the Bukkit server and removes it from the Multiverse worlds.yml
. It will NOT delete the world folder.
See also: /mv unload
and /mv delete
Usage
/mv remove <world> [--remove-players]
<world>
- World name--remove-players
- Remove players from the world first. If this flag is not specified and players are still in the world then the command will error
Examples
/mv remove world2 --remove-players
Permission
multiverse.core.remove
Set Spawn Command
Description
The set spawn command does exactly what it sounds like. You can walk to where you want players to spawn, type /mv setspawn
and it's set. To go to the spawn you can use /mv spawn
. If you would like to run this from the console or specify a location anyway just add your location in the format: [x],[y],[x],[pitch],[yaw]
. Pitch and yaw are optional and will default to 0,0
Usage
/mv setspawn [location]
[location]
- In the format:[x],[y],[z],[pitch],[yaw]
. Example:10,64,100,90,180
Examples
/mv setspawn
/mv setspawn 0,0,0
/mv setspawn 10,64,100,90,180
Permission
multiverse.core.spawn.set
Details
Spawn Command
Description
Allows you to teleport yourself (or another player) to their own current world's spawn. If you want to teleport a player to a different world or different location within a world please see /mv tp
. This command does tell the teleportee who teleported them, even if it was the console. This is done to prevent admin abuse.
Usage
/mv spawn [player(s)] [--unsafe]
[player]
: The player to teleport, or defaults to yourself. Must be specified if running from the console.--unsafe
: allows teleportation even if the location is deemed unsafe.
Examples
/mv spawn
/mv spawn lithium3141
Aliases
/mv spawn ...
/mvspawn ...
Permission
multiverse.core.spawn.self.[worldname]
multiverse.core.spawn.other.[worldname]
Teleport Command
Description
Allows you to teleport yourself or others to a specified world or destination. There are many different permissions associated with this command, with the categories being self
and other
; allowing you to teleport yourself and others respectively.
Each Type of Destination will have each of the permissions (self
and other
) associated with it. The most basic example is for worlds:
multiverse.teleport.self.w
multiverse.teleport.other.w
The letter(s) at the end are the identifier for the destination . This is the same thing you would put before the destination if you teleport to it: /mv tp w:MyWorld
. So Portals would be:
multiverse.teleport.self.p
multiverse.teleport.other.p
Even if you have the multiverse.teleport.other.w
permission, you can only teleport people to worlds where YOU can go yourself. This will allow you to teleport a player to a world that they themselves cannot go to, as long as you have the permission to do so.
Destinations
/mvtp
works hand in hand with Destinations! See also: Destinations
Usage
/mv tp [player(s)] <destination> [--unsafe]
[player(s)]
: the player(s) to teleport. Leave empty to teleport yourself only.<destination>
: the destination to teleport to. See Destinations--unsafe
: allows teleportation to unsafe destinations
Examples
/mv tp world
/mv tp Rigby90 world_nether
/mv tp Rigby90,Jeb_,Notch world
/mv tp @a b:playerbed
/mv tp Jeb_ e:world:70,64,0:90:90
Aliases
/mv teleport ...
/mv tp ...
/mvtp ...
Permission
multiverse.teleport.self.<dest-id>.[finer-permissions]
multiverse.teleport.other.<dest-id>.[finer-permissions]
Unload Command
Description
This command will ONLY unload the world from the server. It does NOT remove it from the Multiverse Configs OR delete the world folder. This can be used in servers that have lots of rarely used worlds to help with performance.
See also: /mv remove
and /mv delete
Usage
/mv unload <world> [--remove-players] [--no-save]
<world>
- Target world to unload.--remove-players
- Remove players from the world first. If this flag is not specified and players are still in the world then the command will error--no-save
- Do not force the world to be saved before unloading - will rollback the world some time. use with caution
Examples
/mv unload world
/mv unload lobby --no-save
Permission
multiverse.core.unload
Who Command
Description
Displays who is currently in a specific world. If you do not pass in a specific world then your current world will be used.
Usage
/mv who [world]
Examples
/mv who
/mv who world_nether
Permission
multiverse.core.list.who
Who All Command
Description
Displays who is currently in all worlds. /mv who
will not show worlds that are empty.
Here is an example of the
/mv who
command in use combined with both world aliases and colors .
Usage
/mv whoall [--page <number>] [--filter <string>]
Permission
multiverse.core.list.who.all